
Developed Sketch #2

Sketch #1:
"There is no playing safe" may be included down the bottum in bold white.
Sketch#2:
1.)
The first is the idea that gambling is such a big problem primarily because it is so accessible within the community.
"N.S.W. has about half the number of machines and they are available so easily. Many of the people I see who have a problem with their gambling just tell me how hard it is not to go and have a social drink and be confronted with the very machine that has been causing them so many problems.That's an understandable finding, given the influx of the machines in the community and perhaps there needs to be a lot of thought given to the issue of how freely available they should be by the government because we are seeing signs that they are significantly contributing to the problems."
Taken from a transcript of the 7.30 Report "Australia's Gambling explosion"
The very fact machines are made so available, that one would not need to travel far to find these machines increases the number of people exposed frequently to the problem and then makes the task of quiting the addiction all the more difficult. The question is should so many machines be available when they equate to so many problems?
"The hard question though -- how to fix the problem, and how to get State governments to tighten regulations when they themselves are the beneficiaries of the billions of dollars that are collected in taxes."
Taken from a transcript of the 7.30 Report "Australia's Gambling explosion"
Only loose idea I have to this so far is the concept of people being "hunted" or "hounded" by these machines, that there everywhere ( on streets, in houses etc.) And you wonder why there is a problem. It would be aimed more at the government/council/ local community as a whole rather than individuals at risk of being affected by gambling...with the message that they have let this 'plague of machines' enter into their community and that perhaps something should be done about it. Hopefully it would express we shouldn't just scoff at people would have a problem and dismiss its as easy for them to "toughen up" and quit...when we're allowing so many temptations to be put in their path, can they still be solely to blame?
2.)
My second idea was aimed more at the individual with the idea that they are at risk of being addicted and shouldn't allow themselves to get to that far into the problem. I was thinking about gambling as 'game playing', which made me think of young children playing make believe...entering a world which isn't real where anything they want to believe can come true. In a way I thought this was similar to problem gamblers...how they've trick themselves into believe that by spending more money they'll win more money, that they're not creating problems in their life, and that they don't in fact have a problem. They too need to come back to reality. Don't get lost in the game. This message wouldn't be aimed at ruling out gambling, it would be aimed at playing the game responsibly and sensibly. It would follow the idea of a problem gambler entering a dangerous fantasy world (think Pans Labyrinth style.) It would aim to make people aware of the consquences of gambling and hopefully warn them against getting too involved.